We realize other classes use hots and dots too, but I think we can all agree that it's a bigger problem for the ones I mentioned. We are trying to make haste a slightly more attractive stat for classes that utilize a lot of damage or healing over time spells, specifically Shadow priests, warlocks (though especially Affliction) and Resto druids. Haste now stacks in a multiplicative manner. 30% slow means an action takes 30% longer to finish. Slow values indicate how much longer an activity takes to complete. 30% melee haste means 30% more swings in a given time. Conceptually, haste values indicate how much more of that activity you can perform in a given time. Those tooltips that changed will now display larger numbers than they used to display.
The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentages of the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). Previously, haste and slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. See combat rating system for current rating effects.ġ0 haste rating gives 1% haste at level 60. The amount of haste granted by a point of haste rating is being reduced again.
#Classic wow cast speed haste Patch
See also: Patch 2.2.0 (Release Notes) Patch 2.1.0 This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. Melee attacks and spell casts will now benefit at identical rates from haste. It has returned to the ratios from the launch of Burning Crusade. Some classes' haste got buffed and now 25.21 Haste Rating provide 1% melee haste for Death Knights, Druids, Shamans, and Paladins and Warriors.Īs of patch 3.0, Haste Rating also increases your Spell haste. Instead, the haste from quivers and ammo bags has been built into Auto-Shot. Quivers and ammo bags no longer grant haste.
Retribution paladins and Enhancement shaman will have a talent that allows them to take advantage of this benefit.Įarly numbers are showing a 32.79 rating required at level 80 to achieve a 1% gain in speed. In World of Warcraft: Cataclysm, haste will also increase the rate at which you gain energy, runes, and focus. To find out where Hunter is on our tier list, be sure to check out our TBC – DPS Tier List for Phase 1 Raiding.Haste Rating Haste Rating Required Per 1% Find this number by pressing “C” to open your character sheet.Īnd that’s it for the macro. NOTE: Ranged attack speed is not weapon speed, see below. We’ll keep this post updated if that changes once TBC is live, though for now, all seems well. Testing now seems to be that, if you keep it at your unbuffed attack speed (changing when you get a new weapon) you should be fine. Now, in theory, that’s true, and based on old forum posts from 2008/09 it would seem that was the logic then. Some people have claimed that you need to change the above number constantly. That’s the macro, and all you’ll need to change is the third line “/castsequence reset=X.XX” replace that “X.XX” with your ranged attack speed.